Alright, let's start.
During the past few weeks I've been focusing on Game Development (GD), something I've long considered to be "one of the more difficult things to do".
Let me clarify why I've always thought that.
A lack of knowledge comes with certain assumptions and boundaries. My lack of knowledge in GD became the basis of my assumption that a game is extremely difficult to make and so I drew a boundary for myself.
There is some truth to GD being difficult but I've just recently discovered that it's relatively easy to make a fun and beautiful game... without using complicated tools or programming.
A lack of knowledge comes with certain assumptions and boundaries. My lack of knowledge in GD became the basis of my assumption that a game is extremely difficult to make and so I drew a boundary for myself.
There is some truth to GD being difficult but I've just recently discovered that it's relatively easy to make a fun and beautiful game... without using complicated tools or programming.